Shipped Work
Co-development, porting, optimisation, VR, multiplayer and technical production —
across studios from indie teams to established publishers.
9+Years Delivering
15Platforms Supported
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Portfolio // Shipped Work
Pocket Mortys
Six years as Adult Swim Games' development partner on Pocket Mortys — owning live ops, content and backend for a mobile title with millions of players.
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- Client
- Role
- Live Ops, Mobile, Multiplayer, Unity
- Platforms
- Android, iOS
- Year
- 2017
Oddworld Soulstorm
Pockets joined the Soulstorm team as a co-development partner to Bigboat, bringing technical and design improvements to the Enhanced Edition of Oddworld: Soulstorm.
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- Client
- Role
- Co-development, Porting
- Platforms
- Steam, Xbox
- Year
- 2021
Bendy and the ink machine
Joey Drew Studios needed a development partner they could keep coming back to and trust. Across multiple engagements, Pockets brought Bendy and the Ink Machine to PS5 and Xbox Series, rebuilt the Switch version with higher fidelity, and delivered quality-of-life improvements with full Steam Deck support.
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- Client
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- Role
- Porting, Co-development, Unity
- Platforms
- Nintendo Switch, Playstation, Steam, Xbox, Epic Games Mobile, GOG, Epic Games PC
- Year
- 2024
Hazard Pay
A 1982 clean-up job in a Cold War research facility, taken from Godot to PS5 and Switch.
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- Client
- Role
- Porting, QA, Godot
- Platforms
- Playstation, Nintendo Switch
- Year
- 2026
Smalland: Survive the Wilds VR
An open-world survival adventure built from the ground up for Meta Quest, the world of Smalland, at the scale of a Smallfolk.
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- Client
- Role
- Full Development, Unreal Engine, VR
- Platforms
- Meta Quest
- Year
- 2026
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Let's Work Together
Ready to Ship Something Great?
We partner with studios that need technical depth and production confidence.
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