Client
Adult Swim Games
Six years as Adult Swim Games' development partner on Pocket Mortys — owning live ops, content and backend for a mobile title with millions of players.
Client
Adult Swim Games
Year
2017
Service
Live Operations
Website
www.adultswim.coPlatforms
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POCKET MORTYS / / CHALLENGES
Pocket Mortys arrived as a mobile phenomenon, built on the back of the Rick and Morty universe. Adult Swim Games needed a partner who could keep it growing years after launch, at the pace of the show itself — which meant working from unreleased episodes months ahead of air, with everything that entails. We took full ownership of live ops: new content, new features, the server architecture behind it, and a release cadence that put features in players' hands the week an episode landed.
Our Role
CONTENT
SERVER ARCHITECTURE
COMPLIANCE
GAME DESIGN
POCKET MORTYS / / CHALLENGES
What We Deliver
iOS
Android
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AWS
Unity
Node JS
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Rabbit MQ
Redis
Postgres
Technical
Shipping To A TV Schedule
Content had to land with episode air dates. We published an advert directly after the episode landed and content needed to be live then, no earlier.
An Evolving Mobile Market
The phones, the store policies and the privacy landscape all changed underneath us. Every one of those changes had to be absorbed without disrupting a game already in players' hands.
Traffic that spikes with the show
Backend had to hold under sudden load when an episode aired, we needed build an architecture that could economically grow when the show did
Let's Work Together
We partner with studios that need technical depth and production confidence.
Pocket Mortys
Joey Drew Studios needed a development partner they could keep coming back to and trust. Across multiple engagements, Pockets brought Bendy and the Ink Machine to PS5 and Xbox Series, rebuilt the Switch version with higher fidelity, and delivered quality-of-life improvements with full Steam Deck support.
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A 3D collect-a-thon platformer developed by Dinosaur Bytes Studio
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A virtual reality action-adventure game based on the television series.
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Six years as Adult Swim Games' development partner on Pocket Mortys — owning live ops, content and backend for a mobile title with millions of players.
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An open-world survival adventure built from the ground up for Meta Quest, the world of Smalland, at the scale of a Smallfolk.
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A 1982 clean-up job in a Cold War research facility , taken from Godot to PS5 and Switch.
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When the world-renowned studio Oddworld Inhabitants approached Pockets to lead on the development of the Enhanced Edition of Oddworld Soulstorm, they were looking for both technical and design enhancements.
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