What can we do for you

About Us

We build, design and manage bespoke VR and AR software solutions for brands and businesses worldwide. We create original IP as well as building innovative AR/MR/VR software for our clients.

Contact us

If you have an Idea, Game or Prototype you need delivered, get in touch with us to see how we can help. We work with you every step of the way to bring your project to life.

Our Services

We specialize in the creation of Augmented Reality, Mixed Reality and Virtual Reality applications that blur the lines between reality and the digital world.

Our Awards

See more of our portfolio

Find some of our previous work and see how we can help you!

See our Porfolio

Our Team

Welcome to our award winning team

Alan Yeats

CTO | Technical Lead

Gary McCartan

CEO | Programmer - Designer

Rory Thomson

COO | Programmer - Designer

Wan Daniel

Lead Artist

We work alongside celebrated artists and designers to help bring our work to life.

From our blog

Read from our recently blog posts

Using Snapchat To Increase Footfall for your Business

on December 15, 2017

Let me introduce you to the wonderful world of Snapchat Lenses. Snapchat Lenses is a development tool released yesterday (14/12/17) by Snapchat that allows creatives, developers and brands access to their powerful Augmented Reality API. Now anyone can bring their ideas to life on Snapchat. How it works Once you have built your immersive AR experience and it has been submitted with Snapchat Lenses, it will be given a unique barcode, called a Snapcode.

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How Virtual Reality will impact Education

on December 13, 2017

Education is one of the fundamental bedrocks of the world today. It’s impossible imagine what the world would look like without it. But yet for something so intrinsic to our society, the methods of teaching often feel like they haven’t evolved as rapidly as other principles. The launch of the home Personal Computer, alongside the internet, was the last big change in our education methods. We could share and receive information from anywhere instantly.

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Achieving 6 Degrees of Freedom on Mobile VR Using ARCore

on December 7, 2017

One of the main limiting factors that mobile VR faces in its current state is the lack of positional tracking that the experiences have. 3 Degrees of Freedom (3DoF) is as far as these applications go, and whilst it is amazing to be able to have this on a mobile, the next iteration blows it out the water. 6 Degrees of Freedom (6DoF) is what really separates mobile and desktop VR, it provides users with a less motion sickening and far more immersive platform to consume VR.

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Building Games That Help Air Traffic Control

on July 3, 2017

If you’ve not heard of Gamejams, read on. NATS has, and they’ve been discovering just how much fun we have at Pocket Sized Hands – where we make games! Gamejams usually take place over 20-40 hours in which developers team up to create games and tackle new design ideas based around a certain theme. NATS, with Abertay, recently hosted Serious Gamejam 2017, giving us the opportunity to create a prototype application focusing on education and how air traffic controllers work in an everyday environment, including the hazards and problems they may encounter.

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Our Clients