Client
Merge Games (Maximum Entertainment)
An open-world survival adventure built from the ground up for Meta Quest, the world of Smalland, at the scale of a Smallfolk.
Client
Merge Games (Maximum Entertainment)
Year
2026
Service
Full Development
Platforms
Smalland: Survive the Wilds VR
Merge Games had built Smalland: Survive the Wilds for PC and console, a large open world of crafting, building, taming and combat. They didn't want that game directly ported into a headset. They wanted a new standalone adventure set in the same world, native to VR, with the same art and the same sense of scale, running on Quest hardware.
Smalland: Survive the Wilds VR // PSH
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Our Role
Full development start to finish, design, engineering, QA, art integration and production
Meta Release ManagementVRC compliance and story submission through to launch day
VR-native designLocomotion, comfort, and hand interaction across building, crafting and combat
The Stack
Platforms
Engine
Certificication
Design
Locomotion, interaction and comfort systems built for VR from scratch
// More Work
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