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Pocket Mortys

Six years as Adult Swim Games' development partner on Pocket Mortys — owning live ops, content and backend for a mobile title with millions of players.

  • Client

    Adult Swim Games

  • Year

    2017

  • Service

    Live Ops

  • Platforms

    • AndroidAndroid
    • iOSiOS

The Challenge

Pocket Mortys arrived as a mobile phenomenon, built on the back of the Rick and Morty universe. Adult Swim Games needed a partner who could keep it growing years after launch, at the pace of the show itself — which meant working from unreleased episodes months ahead of air, with everything that entails. We took full ownership of live ops: new content, new features, the server architecture behind it, and a release cadence that put features in players' hands the week an episode landed.

  • 10M+Players

  • 800kMAU

  • 550+Mortys

  • 90+Updates

Our Role

What We Owned

01

Content

Dropping weekly content directly tied into the shows’ episodes

02

Server Architecture

Building a bespoke AWS stack that could scale to hundreds of thousands of players

03

Compliance

Keeping compliant with Google and IOS alongside changing privacy standards

04

Game Design

Designing features, characters and dimensions from scratch inside and expanding on the established IP

The Stack

Full Platform Technical Stack

What We Deliver

Platforms

Backend

Engine

Stack

Technical

What Made This Hard

01

Shipping To A TV Schedule

Content had to land with episode air dates. We published an advert directly after the episode landed and content needed to be live then, no earlier.

02

An Evolving Mobile Market

The phones, the store policies and the privacy landscape all changed underneath us. Every one of those changes had to be absorbed without disrupting a game already in players' hands.

03

Traffic that spikes with the show

Backend had to hold under sudden load when an episode aired, we needed build an architecture that could economically grow when the show did

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What Studios Say

Let's Work Together

Ready to ship something great?

We partner with studios that need technical depth and production confidence.

Certifications

Accredited Living Hours employer

Scottish Game Developers Association

Services

Co-Development

Porting

Technical Production

Optimisation

Multiplayer

VR Development

Pocket Sized Hands

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Company Number: SC557798 Registered office: Suite 2-1 (West) Seagate House, 132 - 134 Seagate, Dundee, Scotland, DD1 2HB