Games in the past have been used in various other ways other to just purely entertain their players. Games have been used to train, teach, engage and inform players. By working with game companies, research institutes such as universities can create games that engage and educate players. Game companies can combine pedagogy and key learning objectives from academics alongside game design principles and techniques to create games that educate players whilst providing a fun experience.
In the past we’ve spoken about how VR can have application in various businesses from architecture, education, games, healthcare etc. In this blog we’ll explore various other different businesses and how VR can change those businesses. Architecture Architecture has long used 3D visualisations to design and visualise architectural designs. Used within VR, architectural visualisations can communicate designs to potential clients by immersing themselves within the architecture itself. Pocket Sized Hands has previously worked on Driving Vision, Driving Vision is a VR visualization tool that allows Architects and City Planners to present design options through an immersive and communicative experience.
Education in games is serious business and with VR newly on the horizon, we list our top three subjects that will truly benefit from taking advantage or the latest Virtual Reality technology. LANGUAGE It is well reported that the best way to learn a new language is by immersing yourself in it. But often we don’t have the luxuries of being able to visit different countries for a long period of time to get the benefits of immersive learning.
We’ve spoken previously about the benefits VR could have in education , but what about augmented reality? We live in a world where young people around the globe are playing augmented reality games such as Pokémon Go and communicating via Snapchat . Many young people have smartphones and it seems obvious that utilising this technology would help to educate. What if we used this technology for more serious applications?
Education is one of the fundamental bedrocks of the world today. It’s impossible imagine what the world would look like without it. But yet for something so intrinsic to our society, the methods of teaching often feel like they haven’t evolved as rapidly as other principles. The launch of the home Personal Computer, alongside the internet, was the last big change in our education methods. We could share and receive information from anywhere instantly.
If you’ve not heard of Gamejams, read on. NATS has, and they’ve been discovering just how much fun we have at Pocket Sized Hands – where we make games! Gamejams usually take place over 20-40 hours in which developers team up to create games and tackle new design ideas based around a certain theme. NATS, with Abertay, recently hosted Serious Gamejam 2017, giving us the opportunity to create a prototype application focusing on education and how air traffic controllers work in an everyday environment, including the hazards and problems they may encounter.