Serious Games

Using Games for Research

Using Games for Research

Games in the past have been used in various other ways other to just purely entertain their players. Games have been used to train, teach, engage and inform players. By working with game companies, research institutes such as universities can create games that engage and educate players. Game companies can combine pedagogy and key learning objectives from academics alongside game design principles and techniques to create games that educate players whilst providing a fun experience.

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Top 3 Educational Subjects that will Benefit from VR

Top 3 Educational Subjects that will Benefit from VR

Education in games is serious business and with VR newly on the horizon, we list our top three subjects that will truly benefit from taking advantage or the latest Virtual Reality technology. LANGUAGE It is well reported that the best way to learn a new language is by immersing yourself in it. But often we don’t have the luxuries of being able to visit different countries for a long period of time to get the benefits of immersive learning.

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AR in Education

AR in Education

We’ve spoken previously about the benefits VR could have in education , but what about augmented reality? We live in a world where young people around the globe are playing augmented reality games such as Pokémon Go and communicating via Snapchat . Many young people have smartphones and it seems obvious that utilising this technology would help to educate. What if we used this technology for more serious applications?

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Top 5 Things to Look for in VR in 2018

Top 5 Things to Look for in VR in 2018

With some very interesting announcements to start the new year off, VR tech is set to take 2018 by storm. 2017 saw VR pick up some serious momentum with great game releases and new applications being discovered all the time. What new trends will we see and what trends from last year will continue in 2018? Here are 5 things we think you should keep an eye out for in VR in 2018.

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Building Games That Help Air Traffic Control

Building Games That Help Air Traffic Control

If you’ve not heard of Gamejams, read on. NATS has, and they’ve been discovering just how much fun we have at Pocket Sized Hands – where we make games! Gamejams usually take place over 20-40 hours in which developers team up to create games and tackle new design ideas based around a certain theme. NATS, with Abertay, recently hosted Serious Gamejam 2017, giving us the opportunity to create a prototype application focusing on education and how air traffic controllers work in an everyday environment, including the hazards and problems they may encounter.

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