Blogs

Architecture and VR

Architecture and VR

When people think of architecture and architects they think of individuals hunched over massive canvases and blueprints, sketching out designs using graphite pencils and rulers. Much like everything in our daily lives, technology has made the architecture process streamlined and more efficient. Now architects use software such as Googles Sketchup and Autodesk’s Revit allowing for architects to create 3D visualisations and realisations that allow customers and clients the ability to view fully realised and accurately scaled architectural designs.

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AR in Education

AR in Education

We’ve spoken previously about the benefits VR could have in education , but what about augmented reality? We live in a world where young people around the globe are playing augmented reality games such as Pokémon Go and communicating via Snapchat . Many young people have smartphones and it seems obvious that utilising this technology would help to educate. What if we used this technology for more serious applications?

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Pocket Sized Hands Favourite VR Games

Pocket Sized Hands Favourite VR Games

Here at Pocket Sized Hands we love VR games. Whatever genre, platform or art style, if it’s on VR, we’ll play it. That’s why we thought we’d share with you our favourite ever VR games, with each member of Pocket Sized Hands choosing their go to VR game. Beat Saber - Gary (@zecbmo) “It’s amazing fun!” - Gary Beat Saber is a VR rhythm game in which players have two sabers in which to slash different cubes that represent the beats of a song.

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Using VR & AR in retail

Using VR & AR in retail

Creating a unique shopping experience for customers is a sure way to get more people intrigued and interested in your product, it’s no secret that many brands are leveraging the use of VR and AR to help do this. From car sales with the likes of Volkswagen and Jaguar, to home furnishings as we’ve mentioned in the past with Ikea, to retail stores and clothing. AR Retail On the augmented reality front, we see brands like Amazon and making use of the technology.

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Location Based AR Experiences

Location Based AR Experiences

It’s been a while now since the launch of the popular location based AR game Pokémon Go and what was an explosion of people playing it and other similar games. The sheer number of people that the game motivated to get out and about playing it was quite amazing, with many people getting out and walking for the entire day just to level up. The idea of location based experiences is that a user will use a GPS device, in most cases a smartphone and by travelling to different real-life locations they can unlock different content and do various activities.

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Design Workflows in VR and AR

Design Workflows in VR and AR

VR and AR are already starting to have an impact in many design workflows, we talked in a previous blog about the use of VR and AR in product design here, today we’ll go more in depth in this area and other design use cases, discussing the advantages, and how you can get started using some of these tools on devices you may already have. Product Design Similarly to how 3D printing has transformed the manufacturing industry, VR and AR will rapidly improve and speed up the prototyping phase of product design when integrated into the workflow.

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Healthcare in VR and AR

Healthcare in VR and AR

The healthcare sector is utilizing technology more and more from X-Rays using cathode tubes in the 1800s to, the present day where robotics are being used in complex surgeries. We’ve written in the past about how AR and VR has a part to a play in our daily lives, healthcare is no different. Here are 5 different ways AR and VR have been used in the healthcare sector. Exposure Therapy Exposure therapy involves those living with anxieties or stressors facing their condition in a controlled manner without any danger to themselves.

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VR at the World Cup

VR at the World Cup

On the 14th of July the 2018 World Cup will begin when the hosts Russia will kick off against Saudi Arabia in Luzhniki Stadium in Moscow. The 2018 World Cup will be broadcasted to millions of people around the world through televisions, mobiles, computers and for the first time in the World Cups history, in Virtual Reality (VR). This will be the biggest sporting event ever to be presented within VR with the previous World Cup in 2014 reaching 3.

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Apple launches ARKit 2.0, But what is ARKit?

Apple launches ARKit 2.0, But what is ARKit?

Yesterday at WWDC – Apple’s yearly developers conference - the latest iteration of ARKit was announced, following suit of Google’s ARCore update early last month. It was at last year’s WWDC that we got a first look at ARKit and over the past year, there has been a lot of improvements and additional features to the platform. What is ARKit? The ARKit is an augmented reality SDK for IOS devices from Apple.

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Reality Recap: Highlights from Google, Facebook and Microsoft's Tech Conferences

Reality Recap: Highlights from Google, Facebook and Microsoft's Tech Conferences

Google I/O - AR Core Improvements The big announcement that we are excited about is the Cloud Anchor Capability. Now we can share digital/augmented workspaces with others. Essentially this paves the way for shared AR experiences. You can tag items in your surroundings sharing these tags with friends and thanks to this new ability you will be able to redecorate your home together, explore an augmented museum together or even play tic-tac-toe.

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