Description

Pocket Sized Hands is an AR/VR company focusing on creating original content and building bespoke software solutions. Currently, we are working on our VR Multiplayer Stealth game, Honeypot Espionage as well as building innovative AR/VR software for local businesses. Pocket Sized Hands started out as a small student team and over the year has built up a core team comprising of award winning programmers and celebrated artists who have been previously worked with companies such as Pixar, Square Enix and Capcom.

History

Experience

Games is our Passion. And ever since Palmer Lucky first announced the KickStarter for Oculus, we’ve been fascinated by Virtual Reality. Pocket Sized Hands started out as a small student team and over the year has built up a core team comprising of award winning programmers and celebrated artists who have been previously worked with companies such as Pixar, Square Enix and Capcom. Whilst working on our own Games content, we have experience working with others IP, helping to develop bespoke and inventive AR/VR software.

The Future

We are aiming to expand the production of our work for hire contracts, building up a bigger portfolio of projects that will excite and get the general public fascinated with Virtual Reality and Augmented Reality. We are constantly working with new hardware and technologies to create the best AR/VR solution for all the projects we are working on. With our own IP we will establish ourselves as providers of rich and engaging VR experiences with the launch of Honeypot Espionage and Pocket Sized Guns.

Projects

Videos

Honeypot Espionage teaser trailer YouTube

Images

Awards & Recognition

  • "World Finalists" Microsoft Imagine Cup, Seattle, 23 July, 2017

Selected Articles

  • This trailer for Honeypot Espionage has me intriguided.
    Chet Faliszek, Tweet
  • This ('Honeypot Espionage') will turn out to be a game that’s ripe for YouTube and Twitch, especially when put in the hands of excitable or tipsy players.
    Sam Foxall, PCGamer N
  • they've only been developing for a couple of months, and it's looking pretty damn good.
    Emily Sowden, Pocket Gamer